“Flash Knuckle” is Luke’s go-to combo starter and extender. “Impaler” hits overhead and is great for surprising opponents. Meanwhile, pressing a kick button after executing “Avenger” will have Luke use “Impaler,” a mid-range overhead kick that can catch crouching opponents. “No Chaser” executes a forward charge at his opponents. Pressing a punch button following “Avenger” executes “No Chaser,” a shoulder charge that can be used in combos. Luke also has a forward-moving command dash called “Avenger.” This maneuver can be used in combos and allows him cover more ground. Luke’s anti-air, “Rising Rocket,” checks opponents who frequently jump. Use “Sand Blaster” to zone out your opponents. “Rising Rocket,” Luke’s trusty anti-air attack, launches him upwards to strike opponents. His go-to zoning tool is a mid-to-long range projectile called “Sand Blaster” that shoots energy from his hands. Luke has an arsenal of special moves to close in safely and create offensive opportunities. Luke’s target combos are great for dealing solid damage Luke also has two target combos: “Triple Impact” (LP -> MP -> HP) and “Snapback Combo,” (MP x4). All three of his normal punches propel Luke forward, allowing him to quickly close distances. Luke’s fighting style is geared around forward moving attacks that keep the pressure on. We won’t spoil too much more here, so be sure to play Luke’s Character Story to learn more! SFV’s newest character experiences a dramatic childhood event involving his father that inspires him to become a fighter and join the military.ĭuring Luke’s military service, he runs into a familiar face. We kicked off the SFV Fall Update with a preview of Luke’s story.
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